Update: Halo Infinite isn’t changing.
It’s looking like 343 Industries might very well drop Xbox One support for the upcoming Halo Infinite. This follows its delay, which was initially slated to launch alongside the Xbox Series X, but felt they couldn’t finish in time due to developmental issues and COVID-related snafus. The realization, which was taken in many different ways, led to the release window changing to sometime in 2021.
In a rumor circulating around ResetEra, it cites the base Xbox One is struggling to run the game, even claiming it to have a resolution below 900p, meaning it can’t even reach the standardized 1080p modern-gen gamers have grown accustomed to. They also claimed it was having serious asset loading issues, issues that were even worse than what was seen in the demo, which was running through the power of a PC.
343 Industries also reportedly is trying to fix the issues by changing how assets load on an engine-level and various other tweaks as a last bid to get it back on the current-gen train. But, with how it’s going now, the rumor-starter claims the idea of them delaying the game again in favor of an early 2022 release isn’t “off-the-table.”
It seems Microsoft and 343 Industries want Halo Infinite to be the best entry we’ve ever seen and is willing to make sacrifices if they must. This may even extend into scrapping the Xbox One support altogether and going all-in on next-gen hardware.
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